Key Stage 3

KS3 Design and Technology at NUAST

The Key Stage 3 curriculum has been designed to prepare our students for the rigor of Key Stage 4 and eventually Post 16.

We aim to introduce and develop the skills that students will need to become competent designers and engineers, able to solve problems and work independently to produce creative solutions to realistic design problems.

Year 7

In Year 7 students have two lessons a week and will cover six different projects throughout the year designed to give a comprehensive the students an introduction to Design Technology and Engineering.

Projects include:

  • Engineers Tool Kit – An introduction to the basic skills that an engineer will need.
  • Light it up – Using 2d CAD software design an LED torch using the Laser cutter.
  • Jitter bugs – An introduction to electronics to create a crazy dancing Jitter bug.
  • Canyon Crossing – Design and build a bridge learning about STEM and structures
  • Amplify it – Product a passive amplifier, learning about basic machine shop techniques.
  • Sketch it, Draw it, Share it – Develop their drawing skills, learning isometric, orthographic and perspective drawing.

Year 8

In year 8 students have one lesson a week and will cover 4 exciting projects each designed to build on the skills learnt in year 7.

Projects include:

  • Mood light project - A development of electronics where students will learn about Input transducers and Printed Circuit Boards.
  • Zip it up - Pewter casting project where students will produce a zipper or charm of their design.
  • Maze Game - Further development of 2D CAD, where students will design and make a maze game.
  • Make it Move - STEM based projects where students will make a variety of products all involving movement, from hover crafts to ballon powered cars.

Year 9

In year 9 students will combine all their knowledge from the previous years to complete 5 projects designed to prepare them for Key Stage 4.

Projects include:

  • Control it - Students learn about Micro-controllers and start their programming journey using an Arduino to produce a Pelican crossing.
  • Mini Monsters - Design and make a Mini Monster out of metal. Learn more advanced design skills leading to using metal to make it.
  • 3D CAD - Students will be introduced to an industrial standard 3D CAD software (Fushion 360) where they will design and 3D print a torch case and fit a pre-made PCB.
  • Engineering Drawing - Students take their drawing skills to the next level where they learn to draw Orthographic drawings to BS3939.
  • Sustainable lamp - Students will learn about the import of sustainability in this project which will result in them designing and building a sustainable lamp out of everyday rubbish.

November 2021


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